Anton Ognyev graduated from a USSR university in Ukraine as an engineer in finance and economics IT systems. He ventured into the game development business, first as a 3D generalist, and then as a Cinematic Effects Technical Director for the game development studios Boston Animation and GSC Game World, which created the "Stalker" and "Cossaks" games.
Anton then moved forward as a Lighting and Visual Effects Technical Director for major studios such as Animal Logic (Sydney) and Weta Digital (Wellington). Anton has worked on many award-winning films, including "Waterhorse," "Tin-Tin," the "Hobbit” trilogy, "Avatar," "X-Men," "Happy Feet," "Prometheus," "The A-Team," "The BFG," and others.
With a contagious enthusiasm for visual effects, 3D environment design, and programming, Anton joined the CGX team to develop high-quality and production-proven training for 3D effects artists around the world.
IMDB | VFX SHOWREEL
Click here to view Anton’s showreel on Vimeo